Category Archives: Class

Fantasy Skill List for FATE, Part III

The last third of my suggested skill list for a low magic fantasy World. Perhaps a skill or two for magic will be added but that will depend on the design of the magic system. Perception Perception covers your senses … Continue reading

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Fantasy skill list for FATE, part II

Had time for some additional Writing on the skill list this morning. Still work in progress but since I aim to get a version 1.0 of the fantasy addendum to FATE up as quickly as possible I prefer to get … Continue reading

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A FATE Fantasy Skill List – work in progress

The Approximated Fray Option Skill list Am currently working on a skill list to match the fantasy World we intend to create. This is my suggestion of a skill list matching it. I have reused as much as possible of … Continue reading

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Quick Update

Backgrounds two cards from completion of the preliminary set, 4 ancestries just lacking combat cards, and most work done on the career cards. Getting ready for first beta test. Excerpt: Magical background Noble background Pauper background Rural background     … Continue reading

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Backgrounds – First draft

Finding some time to write so I might as well post some of the stuff done today. A Players Character in Approximated Fray is designed from three main choices: Class/Career path (still not certain on the term to use) representing … Continue reading

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V3.0 The Healer – Counter damage archetype

V3.0 The Healer class Design thoughts: Technically the Healer is a booster since the goal of the class is to improve the performance of the party. It is however a special case of boosting as it does not increase the … Continue reading

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V3.0 Soldier

V3.0 The Soldier class Design thoughts: The soldier is the melee combatant drawing his strength from being one of many. Standing shoulder too shoulder they together grind down their enemies. They are the back bone of armies and serve as town … Continue reading

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