Sooo, the last two mundane careers are done. Am currently working on the backgrounds – the dwarfs of Spider Mountains are done, Marshlanders, People of the Blue Kingdom, Halflings, Northerners and Wolfmen soon ready in a first iteration.
Ruffian or knuckle breaker; not smart enough to be a scoundrel or thief; mugger; muscle; highway robber goon. Simple concept with simple skills. But very handy in a fight and in awkward social situations.
Primary Skills: Contacts, Endurance, Fight, Respect and Strength
Secondary skills: Athletics, Cunning and Subterfuge
Suggested skills: Larceny and Perception
Hunters, rangers and woodsmen. All make their livelihood out of the forests and what they offer.
Primary Skills: Athletics, Endurance, Nature, Perception and Shoot
Secondary skills: Fight, Journeying, and Subterfuge
Suggested skills: Charm and Respect
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This work is based on Fate Core System and Fate Accelerated Edition (found at http://www.faterpg.com/), products of Evil Hat Productions, LLC, developed, authored, and edited by Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson, Clark Valentine, Amanda Valentine, Fred Hicks, and Rob Donoghue, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).