Another two careers. Two more mundane ones left and also some work on the magical ones. But that is for later posts.
The Soldier is the melee combatant drawing his strength from being one of many. Standing shoulder to shoulder they grind down their enemies together. They are the back bone of armies and serve as town guards. They reduce their targets abilities to defend and attack (while still doing melee damage) and trusting in an ally to finish off the weakened foe.
Out of combat the soldier chips in by solving tasks related to endurance and athletics, drinking and gambling.
Primary Skills: Fight and Endurance
Secondary skills: Athletics, Journeying, Respect, and Shoot
Suggested skills: Contacts, Cunning, Strength and Will
Burglars, pickpockets and their likes (but not outlaws, scoundrels or assassins) The skill set to go along with the description – climbing, jumping, sneaking, larceny etc
In combats they are best at trying to keep themselves unharmed and prefer to run and jump into combat quickly and when they are at an advantage.
Primary Skills: Athletics, Larceny, and Subterfuge
Secondary skills: Charm, Contacts, Cunning, Fight, Respect and Perception
Suggested skills: Empathy and Shoot
This work is Copyright (C) 2014 Approximated Fray.
This work is based on Fate Core System and Fate Accelerated Edition (found at http://www.faterpg.com/), products of Evil Hat Productions, LLC, developed, authored, and edited by Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson, Clark Valentine, Amanda Valentine, Fred Hicks, and Rob Donoghue, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).