First race/background for the fantasy world

Have started on the different backgrounds available to the players and since I am on a roll with the Writing today I make a second post….

Dwarfs
The dwarves once ruled the continent. They had not only rich mines but also controlled all but the sea going trade. Travel over the continent was, and is, dangerous and onerous but the dwarfs provided an alternative for a fee. The dwarven high-way. Deep below the surface long under ground tunnels stretched from bigger towns to mining complex and other points of interest. The system was vast and kept as secret as possible through magic and blindfolds.
During the great war the dwarves hid it away and kept the locations of the secret entrances with a few elders and lay waste large parts of the system rather than having the enemy find or use it.
The secret of the dwarven highway was lost as the dwarves that decided to remain under ground took to the deeps and severed all ties with the dwarves that chose to remain close to or on the surface.
The dwarfs that are available as backgrounds to you are the “surface dwelling” dwarfs.
As the classical fantasy dwarf they are short, stout and grumpy. Typically they are equipped with long well-kept beards and axes. The dwarven lifespan is about 300 years. Thanks to their perseverance and immense strength dwarfs become excellent melee fighters.
Dwarfs are very suspicious of strangers and often grumpy and laconic. These traits grows stronger the older a dwarf becomes and hence most adventurers, traders and explorers are younger dwarfs. The loss of their treasures and the high-way runs deep in the dwarven minds. Finding the dwarven high-way is the holy grail of all surface dwelling dwarves.

Town dwarf
You have grown up in a town or settlement where you parents are either craftsmen or merchants. You are well acquainted with humans and Halflings though you prefer your own kind.
Suggested aspects: “Longing for the high-way”, “The way it was done in the days of old” and “Love of gold”.
Background skills: Charm, Resources or Will
Suggested career pats: Merchant, Raconteur, Scholar, or Soldier

Hill dwarf
You have grown up close to town and often travel to town to sell goods or by supplies. You are somewhat acquainted to travel and humans though you prefer your own kind.
Hill dwarfs lives from mining and crafting and all dreams of finding the mother lode or the dwarven highway. They often go on almost religious searches for the forgotten entries in old ruins and abandoned mines.
Suggested aspects: “Longing for the high-way”, “The way it was done in the days of old” and “Love of gold”.
Background skills: Perception, Resources or Will
Suggested career pats: Fighter, Merchant, Scout

Mountain dwarf
The most secluded of the dwarfs the mountain dwafs deals only with their own kind and is highly suspicios of any other. They live from mining the mountains and are often obsessed by the fought of gold and finding the lost highway.
They are very secretive
Hill dwarfs lives from mining and crafting and all dreams of finding the mother lode or the dwarven highway. They often go on almost religious searches for the forgotten entries in old ruins and abandoned mines.
Suggested aspects: “Searching for the high-way”, “The way it was done in the days of old”, “There is only one way to treat an outsider” and “Love of gold”.
Background skills: Fight, Perception, Resources or Will
Suggested career pats: Fighter, Scout and Soldier

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