V3.0 Soldier

V3.0 The Soldier class

Design thoughts: The soldier is the melee combatant drawing his strength from being one of many. Standing shoulder too shoulder they together grind down their enemies. They are the back bone of armies and serve as town guards. In game terms they are approximated into being Vexers in AF (if they stay on the “main” path). If not they can become hybrid boosters and controllers as well. They reduce their targets abilities to defend and attack (while still doing melee damage) and trusting in an ally to finish off the weakened foe. Archetype of a Vexer but there are to be spell caster classes like the Curser as well.

T1 Soldier

Design thoughts: The basic vexer. Have the possibilities to lower the targets defense and to reduce his offensive power. Works best against when allies are near. Skills set as for a someone living in armed service; endurance, intimidation and perhaps gambling.
Combat role: Vexer “Flavor”: Melee
Combat cards: 21 and 22
Roleplay: Endurance and intimidation, perhaps gambling as well.
L2P: Hit the most dangerous target to vex it and do damage, let your friends kill it and hit the next target. Since you have pretty good defense challenge the biggest and most dangerous targets, however, you are in melee and will get hit, not much to do about it.

T2 Soldier

Design thoughts: Same as T1 Soldier.
Combat role: Vexer “Flavour”: Melee
Combat cards: 48, 49 and 58
Roleplay: Endurance and intimidation, perhaps gambling as well.
L2P: Hit the most dangerous target to vex it and do damage, let your friends kill it and hit the next target. Since you have pretty good defense challenge the biggest and most dangerous targets, however, you are in melee and will get hit, not much to do about it.

T3 Soldier

Design thoughts: The continuation of Soldier.
Combat role: Vexer “Flavor”: Melee
Combat cards: 59, 81 and 95
Roleplay: Endurance and intimidation, perhaps gambling as well.
L2P: Hit the most dangerous target to vex it and do damage, let your friends kill it and hit the next target. You are in melee and will get hit, not much to do about it

Advertisements
This entry was posted in Class and tagged , , , , , , , , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s